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"What are you Like?" Victorian parlor game

 Collection — Flat_Box: 1
Identifier: MSS 16880

Content Description

This collection contains a Victorian parlor game titled "What are you Like?" The game, published by D. Sarney of Leamington, United Kingdom, in the 1870s, includes nineteen questionnaire sheets.

The sheets are character sketches created by a group of Victorian men and women, presumably as part of a house party. Each sheet has a photograph or sketch of the player. Each sheet poses eight questions to be answered with an illustration: "Proverb or Motto," "Favourite occupation," "What you most want," "Special Aversion," "Favourite place," "Favourite Character," "Favourite Animal," and "Favourite Dish."

The completed questionnaires vary widely in draftsmanship and detail, they provide a lively survey of middle-class Victorian tastes. Domestic pets are cherished: one woman poses for her photograph with her cat. Outdoor sports are well-represented, from golf to badminton to boating. "Home" is a popular choice for favorite place, with one player depicting himself in a candlelit bath, surrounded by books, before a roaring fire, while another player draws what appears to be her own grave. Some respond to the questionnaire prompts literally, while others offer sympols and allegories. One player, pressed to answer "what you most want," gives up and writes in pencil: "impossible to say." A pebbled cloth portfolio with ribbon ties houses the game sheets.

One sheet bears the 1873 copyright notice of "L. Wheler," presumably a member of the local Warwickshire family; "E.G. Wheler" is one of the players whose character sketch is preserved in this portfolio. One of the sheets is blank, while eighteen are filled out.

Dates

  • Creation: c. 1870s

Conditions Governing Access

The collection is open for research use.

Biographical / Historical

During the Victorian era parlor games were a popular activity for both men and women. With the rise of industrialization, people had much more time for leisure activities which often included these games. The games could be played with nothing at all or sometimes items found in a common household, and it is for that reason that they were so accessible and remain so to this day.

The Victorian home was the realm of a dutiful wife; therefore, the parlor...
fell under her dominion and cultivated the image of a cultured and well rounded family if decorated properly. While most rooms in the home were for a specific gender (for example the smoke room for men and the boudoir for women), the parlor was a rare space in which the genders could mingle and court in a proper fashion. This meant that games were a realm for both men and women to participate in, and the games often involved logic or word play.They were popular with the upper and middle classes.

Some examples of these games are charades, Pass the Sliper, Blind Man's Bluff, Sculptor, Shadow Games, Consequences, Sardines, Kim's Game, Dictionary, Ball of Wool, Tiddlywinks, Bullet Pudding, and many more.

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Extent

0.49 Cubic Feet (1 small oversize flat box) ; 19 X 15 X 3

Language of Materials

English

Metadata Rights Declarations

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